| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Badger, Rabid | Threat Value: | 592 | |
| Vehicle Type: | APC | Offensive Value: | 1,543 | |
| Production Type: | Mass Produced | Defensive Value: | 67 | |
| Cost: | 296,000.00 marks | Miscellaneous Value: | 165 | |
| Manufacturer: | Shaian Mechanics | Size: | 8 | |
| Use: | Troop Transport | Original Default Size: | 8 | |
| Height: | 2.77 meters | Indv. Lemon Dice: | 3 | |
| Length: | 7.82 meters | Crew: | 2 | |
| Width: | 2.61 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 39mm | |||
| Armor Material: | Ceramic | Armor | ||
| Standard Op. Weight: | 12,748 kg | Light Damage: | 12 | |
| Primary Move Mode: | Ground (114 kph) | Heavy Damage: | 24 | |
| Secondary Move Mode: | ( kph) | Overkill: | 36 | |
| Deployment Range: | 550 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 4 | |
| Powerplant: | Gas Turbine / Electric (x4) | Max Number on Field: | 3 | |
| Engine Output: | 150hp / 300hp (x4) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | 0 | Combat Speed: | 10 | |
| Communications: | 0 | Top Speed: | 19 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -3 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Anti-Ground Vehicle Missile | Guid, IF |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| HEP: Desert | - | ||
| Passenger Seating | Seats for 20 passengers | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Fire Control Systems | "Fire Control" hits are one step worse |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| In the early TN 1880s, growing tensions between North and South prompted the Northern Guard high command to commission some formal improvements to the BAdger line, although those were arguably needed. The Badger's polymeric suspension, while still perfectly efficient, was further improved and incorporated into the new Rabid Badger production lines that were opening in Valeria. Because of its high price, the variant did not replace all other Badgers already in production, but gained a status and a reputation all on its own. In TN 1914, with the War of the Alliance in full swing, an APC with more bite became essential to fight off the GRELs, leading to the Rabid Badger we know today. The first Rabid Badger rolled off the production lines in Autumn 1889, but the roller coaster of politics between the polar superpowers -- going from critical tension to detente and back to tension -- greatly slowed down its incorporation into the Northern Guard regiments. It was only with the War of the Alliance in TN 1914 that the Rabid Badger was put to effective use. It was sent into critical areas to help boost the morale of troops that had been severely injured in combat against GREL infantry and Terran hovertanks. |